Atari 2600: Out Of Control
To complete the chosen course as fast as possible without going OUT OF CONTROL. In each course you must maneuver through a series of Space Buoys, pop ten Space Balloons, and safely park in the Dock.
Identifier atari_2600_out_of_control_1983_avalon_hill_jean_baer_bill_rebecca_ann_heineman_jiMediatype softwareScanner Internet Archive Python library 0.4.8Publicdate 2013-12-25 11:19:12Addeddate 2013-12-25 11:19:12Emulator a2600Emulator_ext binController joystickCreator Avalon HillDate 1983Year 1983
Select either joystick controller by briefly pressing the fire button. Then choose the desired game by moving the joystick up or down. Every set of two games use the same course. In the odd numbered game, your space ship reacts faster than in the corresponding even numbered game. (Game 13 and 14 are the same course. Your ship reacts faster in game 13 than in game 14). The game number is displayed above the elapsed time at the bottom of the screen. Start the race by pressing the fire button.
Move the joystick left to rotate the ship counter-clockwise or right to rotate the ship clockwise. Pressing the fire button will provide thrust in the direction that the ship is heading. The spaceship will slow down slowly on its own. To stop more quickly you must turn your space ship to the opposite direction you are going and fire your engines.
You must pass the Space Buoys in the proper sequence. The Space Buoy that you must pass next will turn white. If it is a single Space Buoy, you must pass it on the side indicated by the flashing arrow. If there are two Space Buoys together, you must pass between them. If there are three Space Buoys in a line, either stationary or moving, you may either pass through them or maneuver around them. If you collide with any Space Buoy, you will be penalized, and must repeat the last set of Space Buoys you successfully passed (now shown in white).
Should you lose control of your space ship and find yourself at the outer limits of the course, your ship will turn red to indicate that you are beyond the limits of the display and will remain red until you maneuver back to the course. (Aim your ship towards the center of the screen and apply thrust to return to the course. Your ship will turn blue as soon as you are back on the course.)
When you have successfully passed all the Space Buoys in the proper sequence, ten Space Balloons will appear on the screen, one at a time. You must pop each Balloon by running into it to get the next Balloon to appear.
When the last Space Balloon has burst, the Dock will appear. You must maneuver your space ship inside the Dock and stop without hitting the Dock. Only your maneuvering thruster can be used during docking, causing your ship to react slower than during the previous portions of the course. The clock at the bottom of the screen will stop when you have successfully docked. The game number will also be displayed.